<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Sam Briels</title><description>Freelance AI engineer in Amsterdam. Writing about agentic development, context engineering and the harnesses that make coding agents trustworthy.</description><link>https://sambriels.nl/</link><item><title>How I engineer context for coding agents</title><link>https://sambriels.nl/articles/context-engineering-for-coding-agents/</link><guid isPermaLink="true">https://sambriels.nl/articles/context-engineering-for-coding-agents/</guid><description>My current approach, after building a Rust game almost entirely through Claude Code: keep the always-on context small, move rules into the compiler, and give each agent only what its role needs.</description><pubDate>Mon, 05 Oct 2026 00:00:00 GMT</pubDate></item></channel></rss>